The Three Princesses of Whiteland
by Andrew Lang · from The Red Fairy Book
Adapted Version
Once, a young prince loved fun trips.
One day, the prince finds a small boat. He gets in. The boat moves by itself! It goes fast over the water. It goes all night long. In the morning, he lands on a beach. This place is called White Land.
An old man with a beard is there. "Hello," says the prince. "Where am I?" The old man says, "This is White Land. Walk along the beach. You will see three princesses. The first two will call you. Do not help them. Go to the third princess. She is kind. Help her."
The prince walks. He sees the first princess. "Help me!" she calls. He walks on. He sees the second princess. "Help me!" she calls. He walks on. He goes to the third princess.
"Hello," says the third princess. "A bad spell holds us. To break it, you must solve three puzzles in the castle. Will you try?" "Yes," says the prince. "I will help you."
The first night, the prince goes to the castle. He sees a Puzzle Guardian. "Solve my riddle," it says. The prince thinks hard. He solves the riddle! The spell is weaker.
The second night, the prince goes back. A new Puzzle Guardian is there. "Find the hidden key," it says. The prince looks with care. He finds the key! The spell is weaker.
The third night, the prince goes again. The last Puzzle Guardian is there. "Share your food with me," it says. The prince shares his bread. The spell breaks! The three princesses are free.
The prince marries the youngest princess. She becomes his Queen. They are very happy in White Land.
One day, the prince misses his parents. "I want to see my father and mother," he says. The Queen is worried. "Please take care," she says. "Keep your promises. Be humble." The prince promises.
He uses magic to go home. His parents are so happy to see him! After some days, his mother says, "Go to the King. Show him your fine clothes." His father says, "No. Be humble." But his mother asks again and again. The prince goes.
At the palace, the King is not kind. "My Queen is very pretty," says the King. "I do not believe your Queen is prettier." The prince forgets his promise. "My Queen is the prettiest!" he says. He wishes his Queen to be there.
The Queen appears. She looks sad. "You broke your promise," she says. "You were not humble. I must go now." She ties a ring in his hair. Then she goes back to White Land. The prince is very sad.
The prince wants to find his Queen. He asks a kind beast for help. The beast says, "I do not know White Land. Ask my friend, the bird."
The prince finds the bird. The bird says, "I do not know White Land. Ask my friend, the fish."
The prince finds the fish. "I know White Land!" says the fish. "Your Queen is sad. She thinks you are lost." The fish tells him about three brothers. They fight over a magic hat, cloak, and boots.
The prince finds the brothers. "Why do you fight?" he asks. "Let me help you share." The brothers stop fighting. They share the magic items. They give them to the prince.
The prince uses the magic items. The North Wind blows him to White Land. He finds his Queen. "I am sorry," he says. "I will always keep my promises now." The Queen sees he is true and kind. She is happy again.
The prince and Queen have a big wedding. All are happy. They learn that being true brings joy. They are happy forever.
Original Story
THE THREE PRINCESSES OF WHITELAND
There was once upon a time a fisherman, who lived hard by a palace and
fished for the King’s table. One day he was out fishing, but caught
nothing at all. Let him do what he might with rod and line, there was
never even so much as a sprat on his hook; but when the day was well
nigh over, a head rose up out of the water, and said: ‘If you will give
me what your wife shows you when you go home, you shall catch fish
enough.’
So the man said ‘Yes’ in a moment, and then he caught fish in plenty;
but when he got home at night, and his wife showed him a baby which had
just been born, and fell a-weeping and wailing when he told her of the
promise which he had given, he was very unhappy.
All this was soon told to the King up at the palace, and when he heard
what sorrow the woman was in, and the reason of it, he said that he
himself would take the child and see if he could not save it. The baby
was a boy, and the King took him at once and brought him up as his own
son until the lad grew up. Then one day he begged to have leave to go
out with his father to fish; he had a strong desire to do this, he
said. The King was very unwilling to permit it, but at last the lad got
leave. He stayed with his father, and all went prosperously and well
with them the whole day, until they came back to land in the evening.
Then the lad found that he had lost his pocket-handkerchief, and would
go out in the boat after it; but no sooner had he got into the boat
than it began to move off with him so quickly that the water foamed all
round about, and all that the lad did to keep the boat back with the
oars was done to no purpose, for it went on and on the whole night
through, and at last he came to a white strand that lay far, far away.
There he landed, and when he had walked on for some distance he met an
old man with a long white beard.
‘What is the name of this country?’ said the youth.
‘Whiteland,’ answered the man, and then he begged the youth to tell him
whence he came and what he was going to do, and the youth did so.
‘Well, then,’ said the man, ‘if you walk on farther along the seashore
here, you will come to three princesses who are standing in the earth
so that their heads alone are out of it. Then the first of them will
call you—she is the eldest—and will beg you very prettily to come to
her and help her, and the second will do the same, but you must not go
near either of them. Hurry past, as if you neither saw nor heard them;
but you shall go to the third and do what she bids you; it will bring
you good fortune.’
When the youth came to the first princess, she called to him and begged
him to come to her very prettily, but he walked on as if he did not
even see her, and he passed by the second in the same way, but he went
up to the third.
‘If thou wilt do what I tell thee, thou shalt choose among us three,’
said the Princess.
So the lad said that he was most willing, and she told him that three
Trolls had planted them all three there in the earth, but that formerly
they had dwelt in the castle which he could see at some distance in the
wood.
‘Now,’ she said, ‘thou shalt go into the castle, and let the Trolls
beat thee one night for each of us, and if thou canst but endure that,
thou wilt set us free.’
‘Yes,’ answered the lad, ‘I will certainly try to do so.’
‘When thou goest in,’ continued the Princess, ‘two lions will stand by
the doorway, but if thou only goest straight between them they will do
thee no harm; go straight forward into a small dark chamber; there thou
shalt lie down. Then the Troll will come and beat thee, but thou shalt
take the flask which is hanging on the wall, and anoint thyself
wheresoever he has wounded thee, after which thou shalt be as well as
before. Then lay hold of the sword which is hanging by the side of the
flask, and smite the Troll dead.’
So he did what the Princess had told him. He walked straight in between
the lions just as if he did not see them, and then into the small
chamber, and lay down on the bed.
The first night a Troll came with three heads and three rods, and beat
the lad most unmercifully; but he held out until the Troll was done
with him, and then he took the flask and rubbed himself. Having done
this, he grasped the sword and smote the Troll dead.
In the morning when he went to the sea-shore the Princesses were out of
the earth as far as their waists.
The next night everything happened in the same way, but the Troll who
came then had six heads and six rods, and he beat him much more
severely than the first had done but when the lad went out of doors
next morning, the Princesses were out of the earth as far as their
knees.
On the third night a Troll came who had nine heads and nine rods, and
he struck the lad and flogged him so long, that at last he swooned
away; so the Troll took him up and flung him against the wall, and this
made the flask of ointment fall down, and it splashed all over him, and
he became as strong as ever again.
Then, without loss of time, he grasped the sword and struck the Troll
dead, and in the morning when he went out of the castle the Princesses
were standing there entirely out of the earth. So he took the youngest
for his Queen, and lived with her very happily for a long time.
At last, however, he took a fancy to go home for a short time to see
his parents. His Queen did not like this, but when his longing grew so
great that he told her he must and would go, she said to him:
‘One thing shalt thou promise me, and that is, to do what thy father
bids thee, but not what thy mother bids thee,’ and this he promised.
So she gave him a ring, which enabled him who wore it to obtain two
wishes.
He wished himself at home, and instantly found himself there; but his
parents were so amazed at the splendour of his apparel that their
wonder never ceased.
When he had been at home for some days his mother wanted him to go up
to the palace, to show the King what a great man he had become.
The father said, ‘No; he must not do that, for if he does we shall have
no more delight in him this time;’ but he spoke in vain, for the mother
begged and prayed until at last he went.
When he arrived there he was more splendid, both in raiment and in all
else, than the other King, who did not like it, and said:
‘Well, you can see what kind of Queen mine is, but I can’t see yours. I
do not believe you have such a pretty Queen as I have.’
‘Would to heaven she were standing here, and then you would be able to
see!’ said the young King, and in an instant she was standing there.
But she was very sorrowful, and said to him, ‘Why didst thou not
remember my words, and listen only to what thy father said? Now must I
go home again at once, and thou hast wasted both thy wishes.’
Then she tied a ring in his hair, which had her name upon it, and
wished herself at home again.
And now the young King was deeply afflicted, and day out and day in
went about thinking of naught else but how to get back again to his
Queen. ‘I will try to see if there is any place where I can learn how
to find Whiteland,’ he thought, and journeyed forth out into the world.
When he had gone some distance he came to a mountain, where he met a
man who was Lord over all the beasts in the forest—for they all came to
him when he blew a horn which he had. So the King asked where Whiteland
was.
‘I do not know that,’ he answered, ‘but I will ask my beasts.’ Then he
blew his horn and inquired whether any of them knew where Whiteland
lay, but there was not one who knew that.
So the man gave him a pair of snow shoes. ‘When you have these on,’ he
said, ‘you will come to my brother, who lives hundreds of miles from
here; he is Lord over all the birds in the air—ask him. When you have
got there, just turn the shoes so that the toes point this way, and
then they will come home again of their own accord.’
When the King arrived there he turned the shoes as the Lord of the
beasts had bidden him, and they went back.
And now he once more asked after Whiteland, and the man summoned all
the birds together, and inquired if any of them knew where Whiteland
lay. No, none knew this. Long after the others there came an old eagle.
He had been absent ten whole years, but he too knew no more than the
rest.
‘Well, well,’ said the man, ‘then you shall have the loan of a pair of
snow shoes of mine. If you wear them you will get to my brother, who
lives hundreds of miles from here. He is Lord of all the fish in the
sea—you can ask him. But do not forget to turn the shoes round.’
The King thanked him, put on the shoes, and when he had got to him who
was Lord of all the fish in the sea, he turned the snow shoes round,
and back they went just as the others had gone, and he asked once more
where Whiteland was.
The man called the fish together with his horn, but none of them knew
anything about it. At last came an old, old pike, which he had great
difficulty in bringing home to him.
When he asked the pike, it said, ‘Yes, Whiteland is well known to me,
for I have been cook there these ten years. To-morrow morning I have to
go back there, for now the Queen, whose King is staying away, is to
marry some one else.’
‘If that be the case I will give you a piece of advice,’ said the man.
‘Not far from here on a moor stand three brothers, who have stood there
a hundred years fighting for a hat, a cloak, and a pair of boots; if
any one has these three things he can make himself invisible, and if he
desires to go to any place, he has but to wish and he is there. You may
tell them that you have a desire to try these things, and then you will
be able to decide which of the men is to have them.’
So the King thanked him and went, and did what he had said.
‘What is this that you are standing fighting about for ever and ever?’
said he to the brothers; ‘let me make a trial of these things, and then
I will judge between you.’
They willingly consented to this, but when he had got the hat, the
cloak, and the boots, he said, ‘Next time we meet you shall have my
decision,’ and hereupon he wished himself away.
While he was going quickly through the air he fell in with the North
Wind.
‘And where may you be going?’ said the North Wind.
‘To Whiteland,’ said the King, and then he related what had happened to
him.
‘Well,’ said the North Wind, ‘you can easily go a little quicker than I
can, for I have to puff and blow into every corner; but when you get
there, place yourself on the stairs by the side of the door, and then I
will come blustering in as if I wanted to blow down the whole castle,
and when the Prince who is to have your Queen comes out to see what is
astir, just take him by the throat and fling him out, and then I will
try to carry him away from court.’
As the North Wind had said, so did the King. He stood on the stairs,
and when the North Wind came howling and roaring, and caught the roof
and walls of the castle till they shook again, the Prince went out to
see what was the matter; but as soon as he came the King took him by
the neck and flung him out, and then the North Wind laid hold of him
and carried him off. And when he was rid of him the King went into the
castle. At first the Queen did not know him, because he had grown so
thin and pale from having travelled so long and so sorrowfully; but
when she saw her ring she was heartily glad, and then the rightful
wedding was held, and held in such a way that it was talked about far
and wide.[12]
[12] From J. Moe.
Story DNA
Moral
Loyalty to one's promises and loved ones, even when difficult, ultimately leads to happiness, while impulsive actions can lead to sorrow and hardship.
Plot Summary
A fisherman's son, adopted by the King, is magically transported to Whiteland where he frees three enchanted princesses by defeating Trolls. He marries the youngest but, against her warning, returns home and loses her due to his mother's influence and his own boastfulness. He embarks on a long quest, seeking help from magical lords and acquiring powerful artifacts, to find Whiteland again. With the aid of the North Wind, he reclaims his Queen from a usurper and they are reunited, celebrating their rightful wedding.
Themes
Emotional Arc
innocence to suffering to triumph
Writing Style
Narrative Elements
Cultural Context
Collected by Jørgen Moe, part of the rich tradition of Norwegian folk tales, often featuring nature spirits, magical creatures, and heroic quests.
Plot Beats (15)
- A fisherman promises his unborn child to a water spirit for a good catch.
- The King adopts the newborn boy to save him from the promise.
- The grown boy, now a prince, is magically transported to Whiteland after losing his handkerchief.
- An old man advises the prince to ignore the first two princesses stuck in the earth and help the third.
- The third princess instructs the prince to enter a castle, endure three nights of beatings from Trolls, and then kill them using a magical flask and sword.
- The prince successfully defeats the three Trolls over three nights, freeing the princesses from their enchantment.
- He marries the youngest princess and lives happily for a time.
- The prince wishes to visit his parents, ignoring his Queen's warning to only obey his father, not his mother.
- His mother persuades him to visit the King, where he boasts about his Queen, causing her to appear and then leave him, having used his two wishes.
- The prince sets out to find Whiteland, seeking help from the Lord of Beasts, who directs him to the Lord of Birds.
- The Lord of Birds directs him to the Lord of Fish, who knows Whiteland and reveals the Queen is about to remarry.
- The Lord of Fish advises the prince to obtain magical items (hat, cloak, boots) from three fighting brothers.
- The prince acquires the magical items and encounters the North Wind, who agrees to help him reclaim his Queen.
- The prince, with the North Wind's help, removes the usurper prince and is reunited with his Queen.
- The prince and Queen celebrate their rightful wedding, which is remembered far and wide.
Characters
Fisherman ○ minor
Not described
Attire: Simple fishing clothes
Gullible, easily swayed
Image Prompt & Upload
A young boy in his early teens with sun-kissed skin and a cheerful, determined expression. He wears a faded blue cotton shirt, brown knee-length trousers, and worn leather boots. A wide-brimmed straw hat sits on his head, and a small woven basket hangs from his belt. He stands confidently on a weathered wooden dock, carrying a large, empty fishing net draped over his shoulder. A simple wooden rowboat is tied to the dock behind him, with calm water and a distant shoreline visible. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Fisherman's Wife ○ minor
Not described
Attire: Simple peasant dress
Distressed, maternal
Image Prompt & Upload
A middle-aged woman with a weary expression, standing with slightly slumped shoulders. She has weathered skin, tied-back graying hair under a faded linen headscarf, and wears a patched, drab brown wool dress over a simple white blouse, with a stained canvas apron tied at her waist. Her hands are rough and clasped in front of her. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
King ◆ supporting
Not described
Attire: Royal robes, crown
Benevolent, responsible
Image Prompt & Upload
An elderly king in his seventies with a long white beard and kind, wise eyes, wearing deep blue velvet robes trimmed with white ermine fur and a simple golden crown. He stands with a gentle, supportive posture, one hand resting on a royal scepter and the other slightly extended in a welcoming gesture. His expression is warm and reassuring, with a slight smile. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Youth/Young King ★ protagonist
Grows thin and pale from travel
Attire: Splendid apparel, then travel-worn clothes
Brave, determined, easily misled
Image Prompt & Upload
A teenage king with a determined expression, standing tall and proud. He has short, wavy brown hair and clear blue eyes. He wears a simple golden crown atop his head, a deep blue velvet tunic with silver embroidery over a white shirt, dark leather trousers, and polished black boots. A rich crimson cape is clasped at his shoulders, flowing down his back. His posture is straight, one hand resting confidently on the hilt of a sheathed sword at his hip. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
First Princess ◆ supporting
Head sticking out of the ground
Attire: Fine gown buried in the earth
Enticing, manipulative
Image Prompt & Upload
A young woman in her late teens with a gentle, serene expression. She has long, flowing auburn hair adorned with a delicate silver circlet. She wears an elegant gown of soft periwinkle blue silk with subtle silver embroidery along the bodice and sleeves, a full skirt, and a modest neckline. Her posture is poised yet relaxed, standing with one hand lightly resting on the folds of her skirt. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Second Princess ◆ supporting
Head sticking out of the ground
Attire: Fine gown buried in the earth
Enticing, manipulative
Image Prompt & Upload
A young woman in her late teens with a poised and graceful demeanor. She has long, flowing chestnut hair partially braided with delicate silver ribbons, and thoughtful hazel eyes. She wears an elegant gown of deep sapphire blue velvet with subtle silver embroidery along the neckline and sleeves, paired with a simple silver circlet atop her head. Her posture is straight yet relaxed, one hand gently resting on the balcony railing as she gazes into the distance with a calm, observant expression. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Third Princess/Queen ◆ supporting
Head sticking out of the ground, later a beautiful queen
Attire: Fine gown buried in the earth, then queenly attire
Wise, helpful, sorrowful
Image Prompt & Upload
A young woman in her late teens with a gentle, observant expression and a slight, knowing smile. She has long, flowing chestnut hair adorned with a delicate silver circlet. She wears an elegant gown of deep sapphire blue velvet with intricate silver embroidery along the neckline and sleeves. Her posture is poised yet relaxed, one hand lightly resting on the back of an ornate wooden chair. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Troll ⚔ antagonist
Three, six, then nine heads
Attire: Not described
Brutal, evil
Image Prompt & Upload
A large, hulking, grotesque creature with rough, mossy green-gray skin covered in warts and bumps. It has a wide, flat nose, small beady red eyes glowing with malice, and a massive underbite revealing crooked yellowed tusks. Long, stringy dark hair hangs unkempt over its pointed ears. Its muscular, stocky body is hunched forward in a threatening posture with thick, gnarled fingers ending in dirty claws. It wears ragged, patched brown leather clothing with a crude belt made of rope. Its expression is menacing and cruel, with a wicked sneer across its wide mouth. The creature stands in a powerful, aggressive stance as if ready to pounce. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature
Locations
Fisherman's Hut near the Palace
A humble dwelling situated close enough to the royal palace for the fisherman to supply the king's table.
Mood: peaceful, ordinary
The fisherman makes a fateful deal with the water spirit, promising his unborn child in exchange for a bountiful catch.
Image Prompt & Upload
Early morning mist hangs over a winding river where a humble wooden fisherman's hut sits on muddy banks. The simple, weathered structure has a thatched roof and a small dock with a tied rowboat. A trodden dirt path leads from the hut's door through tall reeds, stretching toward the distant, majestic silhouette of a grand palace with spires and banners, its stone walls glowing faintly in the dawn. The sky is a soft gradient of pale pink and blue, with low clouds catching the first golden light. The water is still, reflecting the serene scene, with a few waterfowl taking flight. Lush green grass and wildflowers dot the riverbank. No border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
White Strand of Whiteland
A distant, gleaming white beach, reached after a long and magical sea journey.
Mood: mysterious, otherworldly
The prince arrives in Whiteland and begins his quest to free the princesses.
Image Prompt & Upload
A serene, otherworldly beach at dawn, the sky a gradient of soft lavender and peach. The sand is pure, gleaming white, fine as powder, stretching into the distance. Gentle, translucent waves of pale turquoise lap at the shore, leaving delicate foam patterns. In the mid-ground, smooth, white driftwood and clusters of luminous, pearl-like shells dot the strand. Far in the distance, faint, silhouettes of crystalline sea stacks rise from the misty horizon. The air is still and filled with a soft, ethereal glow, as if the sand itself emits a gentle light. The entire scene is tranquil, pristine, and magically isolated. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration
Troll's Castle in the Woods
A dark and ominous castle in a wood, guarded by lions and containing a small, dark chamber with a bed, a flask of ointment, and a sword.
Mood: eerie, dangerous
The prince endures beatings from the Trolls each night, ultimately defeating them and freeing the princesses.
Image Prompt & Upload
A foreboding stone castle rises from a mist-shrouded, ancient forest under a stormy twilight sky. Twisted, gnarled oak trees with dark bark and sparse, dripping leaves crowd the structure. The castle itself is built of rough, dark grey stone, with a single high tower and narrow, slit-like windows. One window on the lower level glows with a faint, warm, amber light, hinting at a small chamber within. Moss and thick ivy crawl up the damp walls. Two large, weathered stone lion statues flank the heavy, iron-studded wooden gate, their manes lichen-covered, guarding the entrance. The ground is a carpet of wet, fallen leaves and gnarled roots. The atmosphere is thick with mystery and ancient gloom, the air heavy with the scent of damp earth and decay. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration
Lord of the Fish's Home by the Sea
A coastal dwelling where the Lord of the Fish resides, able to summon all the fish in the sea with his horn.
Mood: helpful, informative
The prince learns the location of Whiteland from an old pike and receives advice on how to obtain the magical hat, cloak, and boots.
Image Prompt & Upload
At dawn, a weathered stone and driftwood dwelling clings to a misty sea cliff. Soft golden light filters through marine layer fog, illuminating the thatched roof and rounded windows. A massive, spiraling conch horn rests on the rocky ledge, its surface shimmering with dampness. Below, the calm sea reflects the pearlescent sky, with gentle waves lapping against the shore. Bioluminescent moss glows faintly on the stone steps, and seashells are embedded in the wooden door. The air feels salty and serene, with distant seabirds circling. Colors are muted blues, greys, and weathered wood tones, with touches of gold from the morning sun. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
Whiteland Castle (Queen's Wedding)
The castle in Whiteland, prepared for the Queen's wedding to another prince.
Mood: tense, impending doom
The prince, aided by the North Wind, confronts and defeats the unwanted suitor, reuniting with his Queen and restoring happiness to Whiteland.
Image Prompt & Upload
A grand white marble castle with tall spires and arched windows, adorned with cascading floral garlands of white roses and silver ivy. The courtyard features a long satin aisle runner leading to the main gate, flanked by ornate ice sculptures and glowing lanterns. Soft golden hour sunlight bathes the scene, casting long shadows and highlighting the delicate frost on the rooftops. The surrounding snowy landscape is dotted with evergreen trees dusted with fresh powder, and a serene frozen lake reflects the castle's majestic silhouette. The atmosphere is serene, majestic, and celebratory, with a palette of crisp whites, silvers, and pale blues. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration