Herr Lazarus and the Draken

by Andrew Lang · from The Grey Fairy Book

fairy tale trickster tale humorous Ages 8-14 1118 words 5 min read
Cover: Herr Lazarus and the Draken

Adapted Version

CEFR A1 Age 5 391 words 2 min Canon 100/100

Once, there was a clever man named Lazarus. He liked honey. One day, flies bothered him. He swatted many flies with one hand. He was proud. He got a sword. It said, "I am mighty." He went on a trip. He slept by a spring.

A big Draken came for water. He saw the sword. He read the words. He told his friends. They were impressed. "Let's be friends!" they said. Lazarus said yes. They lived as friends.

It was Lazarus's turn to get water. The bag was very big. He could not carry it. He had a clever idea. He dug near the spring. A new Draken came to look. "I'll bring all water home!" said Lazarus. "No!" cried the Draken. "We will be thirsty!" "You don't need to work," the Draken said. Lazarus smiled.

Next, it was his turn to get wood. The Draken carried whole trees. Lazarus could not do this. He had a new idea. He tied many trees as one. A Draken came to look. "I'll bring all wood home!" said Lazarus. "No!" cried the Draken. "We will be cold!" "We will get the wood," the Draken said. Lazarus smiled again.

The Draken wanted to scare Lazarus. They planned to tap him at night. Lazarus heard them. He put a log in his bed. He hid. At night, the Draken tapped the log. They thought they scared him. In the morning, Lazarus yawned. "I had a good nap," he said. The Draken were surprised. They wanted him to leave. They gave him a bag of gold. "Take it home," they said. Lazarus asked for help carrying it. A Draken went with him.

Near his house, Lazarus spoke to his children. "When you see Draken, shout 'Boo!'" he said. The children waited. The Draken came. "Boo!" shouted the children. The Draken was scared! He dropped the gold and ran away.

He met a Fox. "Why are you running?" asked the Fox. "The children scared me!" said the Draken. The Fox laughed. "I can help," he said. They went back as a team.

Lazarus saw them. "Oh, only one came!" he shouted. The Draken heard this. He ran away very fast. The Fox also ran away safe.

Lazarus had the gold. He built a happy house. He lived there, happy. Being smart can help you solve big problems.

Original Story 1118 words · 5 min read

Herr Lazarus and the Draken

Once upon a time there was a cobbler called Lazarus, who was very

fond of honey. One day, as he ate some while he sat at work, the flies

collected in such numbers that with one blow he killed forty. Then he

went and ordered a sword to be made for him, on which he had written

these words: ‘With one blow I have slain forty.’ When the sword was

ready he took it and went out into the world, and when he was two days’

journey from home he came to a spring, by which he laid himself down and

slept.

Now in that country there dwelt Draken, one of whom came to the spring

to draw water; there he found Lazarus sleeping, and read what was

written on his sword. Then he went back to his people and told them

what he had seen, and they all advised him to make fellowship with this

powerful stranger. So the Draken returned to the spring, awoke Lazarus,

and said that if it was agreeable to him they should make fellowship

together.

Lazarus answered that he was willing, and after a priest had blessed

the fellowship, they returned together to the other Draken, and Lazarus

dwelt among them. After some days they told him that it was their custom

to take it in turns to bring wood and water, and as he was now of their

company, he must take his turn. They went first for water and wood, but

at last it came to be Lazarus’s turn to go for water. The Draken had a

great leathern bag, holding two hundred measures of water. This Lazarus

could only, with great difficulty, drag empty to the spring, and

because he could not carry it back full, he did not fill it at all, but,

instead, he dug up the ground all round the spring.

As Lazarus remained so long away, the Draken sent one of their number

to see what had become of him, and when this one came to the spring,

Lazarus said to him: ‘We will no more plague ourselves by carrying water

every day. I will bring the entire spring home at once, and so we shall

be freed from this burden.’

But the Draken called out: ‘On no account, Herr Lazarus, else we shall

all die of thirst; rather will we carry the water ourselves in turns,

and you alone shall be exempt.’

Next it comes to be Lazarus’s turn to bring the wood. Now the Draken,

when they fetched the wood, always took an entire tree on their

shoulder, and so carried it home. Because Lazarus could not imitate them

in this, he went to the forest, tied all the trees together with a thick

rope, and remained in the forest till evening. Again the Draken sent one

of them after him to see what had become of him, and when this one asked

what he was about, Lazarus answered: ‘I will bring the entire forest

home at once, so that after that we may have rest.’

But the Draken called out: ‘By no means, Herr Lazarus, else we shall all

die of cold; rather will we go ourselves to bring wood, and let you be

free.’ And then the Draken tore up one tree, threw it over his shoulder,

and so carried it home.

When they had lived together some time, the Draken became weary of

Lazarus, and agreed among themselves to kill him; each Draken, in the

night while Lazarus slept, should strike him a blow with a hatchet. But

Lazarus heard of this scheme, and when the evening came, he took a

log of wood, covered it with his cloak, laid it in the place where he

usually slept, and then hid himself. In the night the Draken came, and

each one hit the log a blow with his hatchet, till it flew in pieces.

Then they believed their object was gained, and they lay down again.

Thereupon Lazarus took the log, threw it away, and laid himself down in

its stead. Towards dawn, he began to groan, and when the Draken heard

that, they asked what ailed him, to which he made answer: ‘The gnats

have stung me horribly.’ This terrified the Draken, for they believed

that Lazarus took their blows for gnat-stings, and they determined at

any price to get rid of him. Next morning, therefore, they asked him if

he had not wife or child, and said that if he would like to go and visit

them they would give him a bag of gold to take away with him. He agreed

willingly to this, but asked further that one of the Draken should go

with him to carry the bag of gold. They consented, and one was sent with

him.

When they had come to within a short; distance of Lazarus’s house, he

said to the Draken: ‘Stop here, in the meantime, for I must go on in

front and tie up my children, lest they eat you.’

So he went and tied his children with strong ropes, and said to them:

‘As soon as the Draken comes in sight, call out as loud as you can,

“Drakenflesh! Drakenflesh!”’

So, when the Draken appeared, the children cried out: ‘Drakenflesh!

Drakenflesh!’ and this so terrified the Draken that he let the bag fall

and fled.

On the road he met a fox, which asked him why he seemed so frightened.

He answered that he was afraid of the children of Herr Lazarus, who had

been within a hair-breadth of eating him up. But the fox laughed, and

said: ‘What! you were afraid of the children of Herr Lazarus? He had

two fowls, one of which I ate yesterday, the other I will go and fetch

now--if you do not believe me, come and see for yourself; but you must

first tie yourself on to my tail.’

The Draken then tied himself on to the fox’s tail, and went back thus

with it to Lazarus’s house, in order to see what it would arrange. There

stood Lazarus with his gun raised ready to fire, who, when he saw the

fox coming along with the Draken, called out to the fox: ‘Did I not tell

you to bring me all the Draken, and you bring me only one?’

When the Draken heard that he made off to the rightabout at once, and

ran so fast that the fox was dashed in pieces against the stones.

When Lazarus had got quit of the Draken he built himself, with their

gold, a magnificent house, in which he spent the rest of his days in

great enjoyment.


Story DNA fairy tale · humorous

Moral

Cleverness and quick thinking can overcome superior strength and numbers.

Plot Summary

A cobbler named Lazarus, after accidentally killing forty flies, inscribes a boast on his sword and ventures out. He encounters a group of large, simple-minded Draken who, misinterpreting his sword's inscription, believe him to be incredibly strong and invite him to join them. Lazarus repeatedly uses clever tricks to avoid their strenuous tasks and survive their attempts to kill him, further convincing them of his invincibility. Finally, he orchestrates an elaborate deception involving his children and a fox to scare away the last remaining Draken, securing their gold and living a life of ease.

Themes

cleverness over strengthdeceptionfear of the unknownself-preservation

Emotional Arc

fear to triumph

Writing Style

Voice: third person omniscient
Pacing: brisk
Descriptive: sparse
Techniques: rule of three (water, wood, attack), exaggeration

Narrative Elements

Conflict: person vs person (Lazarus vs. Draken)
Ending: moral justice
Magic: Draken (mythical beings, often giant-like or ogre-like)
the inscribed sword (symbol of perceived power/deception)the log (symbol of substitution/trickery)

Cultural Context

Origin: German (likely a variant of 'The Brave Little Tailor' from Grimm's Fairy Tales)
Era: timeless fairy tale

This story is a direct retelling by Andrew Lang of a German tale, 'Herr Lazarus und der Drache' (Herr Lazarus and the Dragon), which is a variant of the widely known 'The Brave Little Tailor' (KHM 20) collected by the Brothers Grimm. The 'Draken' here are more akin to giants or ogres than fire-breathing dragons, emphasizing their brute strength.

Plot Beats (15)

  1. Lazarus, a cobbler, kills forty flies with one blow while eating honey.
  2. He commissions a sword inscribed 'With one blow I have slain forty' and leaves home.
  3. Draken discover Lazarus sleeping by a spring, read his sword, and, believing him powerful, invite him to join their fellowship.
  4. Lazarus's turn comes to fetch water; unable to carry the large bag, he digs up the ground around the spring, claiming he'll bring the whole spring home.
  5. The Draken, fearing thirst, exempt him from water duty.
  6. Lazarus's turn comes to fetch wood; unable to carry a tree, he ties all the trees together, claiming he'll bring the whole forest home.
  7. The Draken, fearing cold, exempt him from wood duty.
  8. The Draken plot to kill Lazarus by striking him with hatchets while he sleeps.
  9. Lazarus overhears the plot, places a log under his cloak in his bed, and hides.
  10. The Draken destroy the log, believing Lazarus dead, but he later groans, claiming gnats stung him, terrifying the Draken into believing he's invincible.
  11. The Draken offer Lazarus gold to leave, and he requests one Draken to carry the bag.
  12. Near his home, Lazarus tells the Draken to wait while he ties up his children, instructing them to shout 'Drakenflesh!' upon seeing the Draken.
  13. The Draken flees in terror, dropping the gold, and meets a skeptical fox.
  14. The fox, tied to the Draken's tail, returns to Lazarus's house to prove the children are harmless, but Lazarus shouts that the fox only brought one Draken instead of all of them.
  15. The Draken, terrified, flees again, dashing the fox to pieces, and Lazarus uses the gold to build a grand house.

Characters 4 characters

Herr Lazarus ★ protagonist

human adult male

Cobbler, not explicitly described physically

Attire: Simple, practical clothing of a cobbler: leather apron, tunic, breeches, sturdy boots

Sword inscribed 'With one blow I have slain forty'

Clever, opportunistic, boastful

Image Prompt & Upload
A young man in his early twenties with a determined expression, standing tall on a forest path. He has short, tousled brown hair and a light stubble. He wears a worn, forest-green tunic over a cream-colored shirt, dark brown trousers, and sturdy leather boots. A weathered, hooded traveling cloak is draped over his shoulders, fastened with a simple bronze clasp. He holds a wooden walking staff firmly in his right hand, his posture alert and ready for adventure. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.

Draken ⚔ antagonist

magical creature ageless male

Strong, scaled, dragon-like creatures

Attire: None specified, likely none

Carrying an entire tree on its shoulder

Gullible, easily frightened, initially welcoming

Image Prompt & Upload
A tall, imposing male figure with sharp angular features and pale skin, appearing in his late 40s. Cold, piercing dark eyes with a cruel, calculating expression and a sinister smirk. Sleek black hair swept back severely, revealing a high forehead and prominent cheekbones. Dressed in a long dark crimson and black high-collared coat with ornate silver clasps and dark leather gloves. Dark fitted trousers and polished black boots. His posture is commanding and arrogant, standing tall with chin slightly raised and hands clasped behind his back, radiating menace and authority. A thin scar runs along his left jawline. Dark shadows accentuate his severe features, giving him an ominous and villainous appearance. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature

Fox ◆ supporting

animal adult male

Red fox

Bushy red tail

Cunning, opportunistic, deceitful

Image Prompt & Upload
A young adult anthropomorphic fox with sleek reddish-orange fur and a cream-colored chest. He wears a simple green tunic belted at the waist and a small leather satchel slung over his shoulder. His expression is friendly and attentive, with bright amber eyes. He stands in a relaxed, welcoming pose, one paw slightly extended. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.

Lazarus's Children ○ minor

human child unknown

Not described

Attire: Simple children's clothing

Tied up with ropes, shouting 'Drakenflesh!'

Obedient, easily directed

Image Prompt & Upload
Two young children, a boy and a girl, with unnaturally pale skin and large, solemn dark eyes. They have identical features: short, choppy black hair and delicate, pointed chins. They wear simple, old-fashioned matching outfits of faded grey linen, the boy in trousers and a tunic, the girl in a knee-length dress. They stand side-by-side, holding hands, with identical neutral expressions. Their posture is very still and upright. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature
Locations 4 locations
No image yet

Cobbler's Workshop

indoor

A humble workspace filled with tools and leather scraps, sticky with spilled honey.

Mood: busy, industrious

Lazarus kills forty flies with one blow, initiating his adventure.

cobbling tools leather scraps honey pot dead flies
Image Prompt & Upload
Late afternoon sunlight streams through a small, grimy window, illuminating a cluttered cobbler's workshop. Golden beams catch floating dust motes and highlight the sticky, amber pool of spilled honey spreading across a worn wooden workbench. The humble space is filled with tools: hammers, awls, and wooden lasts hang from pegs on the stone walls, surrounded by scattered scraps of brown and tan leather. Rolls of leather hide in the shadows of the low, beamed ceiling. A half-finished boot sits on the bench, its surface glistening with a stray drop of honey. The atmosphere is warm, quiet, and intensely detailed, with rich textures of wood, leather, and stone. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
No image yet

Spring in the Forest

outdoor

A clear spring surrounded by trees, a place for rest and drawing water.

Mood: peaceful, unsuspecting

Lazarus meets the Draken and begins his fellowship with them.

clear spring water lush trees Lazarus's sword leathern water bag
Image Prompt & Upload
Morning light filters through the canopy of ancient oaks and slender birches, casting dappled sunbeams onto a crystal-clear forest spring. The water, fed by a gentle trickle over mossy stones, pools in a smooth, rocky basin, its surface perfectly still and mirroring the vibrant green ferns and delicate wildflowers—bluebells and wood anemones—that fringe its banks. A well-worn dirt path leads to the water's edge, where a simple, weathered wooden bucket rests on the ground. The air is cool and misty, with soft rays illuminating floating pollen and the rich, dark earth. The scene is serene, lush, and deeply inviting, a hidden sanctuary of peace and renewal. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
No image yet

Draken Dwelling

indoor night

A communal dwelling of the Draken, a place of shared labor and growing suspicion.

Mood: uneasy, conspiratorial

The Draken attempt to kill Lazarus with hatchets, but he outsmarts them.

hatchets sleeping area large logs thick ropes
Image Prompt & Upload
Twilight settles over the Draken Dwelling, a vast communal longhouse built from dark, weathered timber and rough-hewn stone. The elongated structure sits in a misty valley, its many narrow windows glowing with a faint, suspicious orange light from within. Smoke curls from several stone chimneys into the deep blue dusk. Surrounding the dwelling are orderly, shadowy gardens and a large, still pond reflecting the last light. The air feels heavy and watchful, with a cool, damp breeze rustling the nearby pine forest. The color palette is dominated by deep blues, charcoal grays, and the uneasy amber glow from the windows. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
No image yet

Lazarus's House

outdoor afternoon

A modest home on the edge of town, where Lazarus's children await his return.

Mood: homely, deceptive

Lazarus tricks the Draken into fleeing by using his children and their cries.

strong ropes Lazarus's children bag of gold gun
Image Prompt & Upload
Twilight descends upon a modest, weathered cottage at the lonely edge of a small town. The simple wooden house, with its peeling paint and a single glowing window, sits under a vast, dusky sky fading from deep blue to soft violet. A dirt path leads to its door, flanked by overgrown grass and a few wildflowers. A lone, gnarled tree stands sentinel in the yard, its branches silhouetted against the last light. In the distance, the faint, warm lights of the town's first buildings are visible. The air is still and cool, filled with a quiet, expectant atmosphere. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration